Charges

Inputs

Moves

CancelLists

Floats

Scripts

VFXScripts

HitboxTable

Charges

Inputs

Moves

CancelLists

Floats

Scripts

Changed SONICBOOM_EX_NEW
Changed CommandLists
Changed STATE
f1[f1[
2     {2     {
3          "StartFrame": 0, 3          "StartFrame": 0, 
4          "EndFrame": 28, 4          "EndFrame": 28, 
5          "Flag1": "COUNTERHIT|IMMOVEABLE_MYSELF=0x810", 5          "Flag1": "COUNTERHIT|IMMOVEABLE_MYSELF=0x810", 
6          "Flag2": 06          "Flag2": 0
t7     }, t
8     {
9          "StartFrame": 28, 
10          "EndFrame": 74, 
11          "Flag1": "COUNTERHIT=0x10", 
12          "Flag2": 0
13     }7     }
14]8]
Changed 6HK_NEW
Changed CommandLists
Changed INVINC
f1[f1[
2     {2     {
3          "StartFrame": 0, 3          "StartFrame": 0, 
4          "EndFrame": 9, 4          "EndFrame": 9, 
n5          "Flags": "HIT|THROW|PROJECTILE=0xe", n5          "Flags": "HIT|PROJECTILE=0xa", 
6          "Exception": "WAIST|STOMACH|CHEST|R_SHOULDER|HEAD|L_SHOULDER|L_ELBOW|R_ELBOW|R_WRIST|L_WRIST=0x707f", 6          "Exception": "WAIST|STOMACH|CHEST|R_SHOULDER|HEAD|L_SHOULDER|L_ELBOW|R_ELBOW|R_WRIST|L_WRIST=0x707f", 
7          "Unknown": [7          "Unknown": [
8               0, 8               0, 
9               0, 9               0, 
10               1, 10               1, 
11               0, 11               0, 
12               100, 12               100, 
13               10013               100
14          ]14          ]
15     }, 15     }, 
16     {16     {
17          "StartFrame": 17, 17          "StartFrame": 17, 
18          "EndFrame": 24, 18          "EndFrame": 24, 
19          "Flags": "HIT|PROJECTILE=0xa", 19          "Flags": "HIT|PROJECTILE=0xa", 
20          "Exception": "WAIST|STOMACH|CHEST|HEAD|L_HAND|L_SHOULDER|L_ELBOW|R_HIP|L_WRIST=0x1000ff", 20          "Exception": "WAIST|STOMACH|CHEST|HEAD|L_HAND|L_SHOULDER|L_ELBOW|R_HIP|L_WRIST=0x1000ff", 
21          "Unknown": [21          "Unknown": [
22               0, 22               0, 
23               0, 23               0, 
24               1, 24               1, 
25               0, 25               0, 
26               100, 26               100, 
27               10027               100
28          ]28          ]
tt29     }, 
30     {
31          "StartFrame": 7, 
32          "EndFrame": 39, 
33          "Flags": "THROW=0x4", 
34          "Exception": "ALL=0x0", 
35          "Unknown": [
36               0, 
37               0, 
38               1, 
39               0, 
40               100, 
41               100
42          ]
29     }43     }
30]44]
Changed SONICBOOM_H_NEW
Changed CommandLists
Changed STATE
f1[f1[
2     {2     {
3          "StartFrame": 0, 3          "StartFrame": 0, 
4          "EndFrame": 28, 4          "EndFrame": 28, 
5          "Flag1": "COUNTERHIT|IMMOVEABLE_MYSELF=0x810", 5          "Flag1": "COUNTERHIT|IMMOVEABLE_MYSELF=0x810", 
6          "Flag2": 06          "Flag2": 0
t7     }, t
8     {
9          "StartFrame": 28, 
10          "EndFrame": 74, 
11          "Flag1": "COUNTERHIT=0x10", 
12          "Flag2": 0
13     }7     }
14]8]
Changed SONICBOOM_M_NEW
Changed CommandLists
Changed STATE
f1[f1[
2     {2     {
3          "StartFrame": 0, 3          "StartFrame": 0, 
4          "EndFrame": 28, 4          "EndFrame": 28, 
5          "Flag1": "COUNTERHIT|IMMOVEABLE_MYSELF=0x810", 5          "Flag1": "COUNTERHIT|IMMOVEABLE_MYSELF=0x810", 
6          "Flag2": 06          "Flag2": 0
t7     }, t
8     {
9          "StartFrame": 28, 
10          "EndFrame": 74, 
11          "Flag1": "COUNTERHIT=0x10", 
12          "Flag2": 0
13     }7     }
14]8]
Changed THROW_AIRF_NEW
Changed CommandLists
Changed SPEED
f1[f1[
2     {2     {
3          "StartFrame": 0, 3          "StartFrame": 0, 
4          "EndFrame": 1, 4          "EndFrame": 1, 
n5          "Multiplier": 2.5n5          "Multiplier": 3.0
6     }, 6     }, 
7     {7     {
t8          "StartFrame": 5t8          "StartFrame": 6
9          "EndFrame": 69          "EndFrame": 7
10          "Multiplier": 1.510          "Multiplier": 2.0
11     }, 11     }, 
12     {12     {
13          "StartFrame": 8, 13          "StartFrame": 8, 
14          "EndFrame": 9, 14          "EndFrame": 9, 
15          "Multiplier": 1.015          "Multiplier": 1.0
16     }, 16     }, 
17     {17     {
18          "StartFrame": 39, 18          "StartFrame": 39, 
19          "EndFrame": 40, 19          "EndFrame": 40, 
20          "Multiplier": 0.020          "Multiplier": 0.0
21     }21     }
22]22]
Changed SONICBOOM_L_NEW
Changed CommandLists
Changed STATE
f1[f1[
2     {2     {
3          "StartFrame": 0, 3          "StartFrame": 0, 
4          "EndFrame": 28, 4          "EndFrame": 28, 
5          "Flag1": "COUNTERHIT|IMMOVEABLE_MYSELF=0x810", 5          "Flag1": "COUNTERHIT|IMMOVEABLE_MYSELF=0x810", 
6          "Flag2": 06          "Flag2": 0
t7     }, t
8     {
9          "StartFrame": 28, 
10          "EndFrame": 74, 
11          "Flag1": "COUNTERHIT=0x10", 
12          "Flag2": 0
13     }7     }
14]8]
Changed THROW_AIRB_NEW
Changed CommandLists
Changed SPEED
f1[f1[
2     {2     {
3          "StartFrame": 0, 3          "StartFrame": 0, 
4          "EndFrame": 1, 4          "EndFrame": 1, 
n5          "Multiplier": 2.5n5          "Multiplier": 3.0
6     }, 6     }, 
7     {7     {
t8          "StartFrame": 5t8          "StartFrame": 6
9          "EndFrame": 69          "EndFrame": 7
10          "Multiplier": 1.510          "Multiplier": 2.0
11     }, 11     }, 
12     {12     {
13          "StartFrame": 8, 13          "StartFrame": 8, 
14          "EndFrame": 9, 14          "EndFrame": 9, 
15          "Multiplier": 1.015          "Multiplier": 1.0
16     }, 16     }, 
17     {17     {
18          "StartFrame": 39, 18          "StartFrame": 39, 
19          "EndFrame": 40, 19          "EndFrame": 40, 
20          "Multiplier": 0.020          "Multiplier": 0.0
21     }21     }
22]22]

VFXScripts

HitboxTable

Changed ['6HP#1']
Changed HIT_STANDING
Changed Damage
Old
90
New
100
Changed HIT_CROUCHING
Changed Damage
Old
90
New
100
Changed HIT_AIR
Changed Damage
Old
90
New
100
Changed COUNTERHIT_STANDING
Changed Damage
Old
113
New
125
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
113
New
125
Changed COUNTERHIT_AIR
Changed Damage
Old
113
New
125
Changed UNKNOWN_STANDING
Changed Damage
Old
113
New
125
Changed UNKNOWN_CROUCHING
Changed Damage
Old
113
New
125
Changed UNKNOWN_AIR
Changed Damage
Old
113
New
125
Changed ['SOMERSAULT_L#1', 'SOMER_L_NEW#1']
Changed HIT_STANDING
Changed Damage
Old
100
New
110
Changed HIT_CROUCHING
Changed Damage
Old
100
New
110
Changed HIT_AIR
Changed Damage
Old
100
New
110
Changed BLOCK_STANDING
Changed Damage
Old
25
New
27
Changed BLOCK_CROUCHING
Changed Damage
Old
25
New
27
Changed COUNTERHIT_STANDING
Changed Damage
Old
125
New
137
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
125
New
137
Changed COUNTERHIT_AIR
Changed Damage
Old
125
New
137
Changed UNKNOWN_STANDING
Changed Damage
Old
125
New
137
Changed UNKNOWN_CROUCHING
Changed Damage
Old
125
New
137
Changed UNKNOWN_AIR
Changed Damage
Old
125
New
137
Changed BLOCK_AIR?
Changed Damage
Old
25
New
27
Changed ['SOMER_M_NEW#1', 'SOMERSAULT_M#1']
Changed HIT_STANDING
Changed Damage
Old
120
New
130
Changed HIT_CROUCHING
Changed Damage
Old
120
New
130
Changed HIT_AIR
Changed Damage
Old
120
New
130
Changed BLOCK_STANDING
Changed Damage
Old
30
New
32
Changed BLOCK_CROUCHING
Changed Damage
Old
30
New
32
Changed COUNTERHIT_STANDING
Changed Damage
Old
150
New
162
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
150
New
162
Changed COUNTERHIT_AIR
Changed Damage
Old
150
New
162
Changed UNKNOWN_STANDING
Changed Damage
Old
150
New
162
Changed UNKNOWN_CROUCHING
Changed Damage
Old
150
New
162
Changed UNKNOWN_AIR
Changed Damage
Old
150
New
162
Changed BLOCK_AIR?
Changed Damage
Old
30
New
32
Changed ['SOMER_H_NEW#1', 'SOMERSAULT_H#1']
Changed HIT_STANDING
Changed Damage
Old
130
New
140
Changed HIT_CROUCHING
Changed Damage
Old
130
New
140
Changed HIT_AIR
Changed Damage
Old
130
New
140
Changed BLOCK_STANDING
Changed Damage
Old
33
New
35
Changed BLOCK_CROUCHING
Changed Damage
Old
33
New
35
Changed COUNTERHIT_STANDING
Changed Damage
Old
163
New
175
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
163
New
175
Changed COUNTERHIT_AIR
Changed Damage
Old
163
New
175
Changed UNKNOWN_STANDING
Changed Damage
Old
163
New
175
Changed UNKNOWN_CROUCHING
Changed Damage
Old
163
New
175
Changed UNKNOWN_AIR
Changed Damage
Old
163
New
175
Changed BLOCK_AIR?
Changed Damage
Old
33
New
35
Changed ['VFX_SONIC HURRICANE#19', 'VFX_SONIC HURRICANE#31', 'VFX_SONIC HURRICANE#7', 'VFX_SONIC HURRICANE#1', 'VFX_SONIC HURRICANE#13', 'VFX_SONIC HURRICANE#25']
Changed HIT_STANDING
Changed Damage
Old
100
New
60
Changed HIT_CROUCHING
Changed Damage
Old
100
New
60
Changed HIT_AIR
Changed Damage
Old
100
New
60
Changed BLOCK_STANDING
Changed Damage
Old
25
New
15
Changed BLOCK_CROUCHING
Changed Damage
Old
25
New
15
Changed COUNTERHIT_STANDING
Changed Damage
Old
125
New
75
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
125
New
75
Changed COUNTERHIT_AIR
Changed Damage
Old
125
New
75
Changed UNKNOWN_STANDING
Changed Damage
Old
125
New
75
Changed UNKNOWN_CROUCHING
Changed Damage
Old
125
New
75
Changed UNKNOWN_AIR
Changed Damage
Old
125
New
75
Changed BLOCK_AIR?
Changed Damage
Old
25
New
15
Changed ['VFX_SONIC HURRICANE#27', 'VFX_SONIC HURRICANE#26', 'VFX_SONIC HURRICANE#23', 'VFX_SONIC HURRICANE#22', 'VFX_SONIC HURRICANE#21', 'VFX_SONIC HURRICANE#20', 'VFX_SONIC HURRICANE#29', 'VFX_SONIC HURRICANE#28', 'VFX_SONIC HURRICANE#32', 'VFX_SONIC HURRICANE#15', 'VFX_SONIC HURRICANE#16', 'VFX_SONIC HURRICANE#17', 'VFX_SONIC HURRICANE#14', 'VFX_SONIC HURRICANE#33', 'VFX_SONIC HURRICANE#34', 'VFX_SONIC HURRICANE#35', 'VFX_SONIC HURRICANE#10', 'VFX_SONIC HURRICANE#11', 'VFX_SONIC HURRICANE#8', 'VFX_SONIC HURRICANE#9', 'VFX_SONIC HURRICANE#4', 'VFX_SONIC HURRICANE#5', 'VFX_SONIC HURRICANE#2', 'VFX_SONIC HURRICANE#3']
Changed HIT_STANDING
Changed Damage
Old
10
New
20
Changed HIT_CROUCHING
Changed Damage
Old
10
New
20
Changed HIT_AIR
Changed Damage
Old
10
New
20
Changed BLOCK_STANDING
Changed Damage
Old
3
New
5
Changed BLOCK_CROUCHING
Changed Damage
Old
3
New
5
Changed COUNTERHIT_STANDING
Changed Damage
Old
13
New
25
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
13
New
25
Changed COUNTERHIT_AIR
Changed Damage
Old
13
New
25
Changed UNKNOWN_STANDING
Changed Damage
Old
13
New
25
Changed UNKNOWN_CROUCHING
Changed Damage
Old
13
New
25
Changed UNKNOWN_AIR
Changed Damage
Old
13
New
25
Changed BLOCK_AIR?
Changed Damage
Old
3
New
5
Changed ['VFX_SONIC HURRICANE#18', 'VFX_SONIC HURRICANE#30', 'VFX_SONIC HURRICANE#6', 'VFX_SONIC HURRICANE#12', 'VFX_SONIC HURRICANE#36', 'VFX_SONIC HURRICANE#24']
Changed COUNTERHIT_STANDING
Changed Damage
Old
75
New
65
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
75
New
65
Changed COUNTERHIT_AIR
Changed Damage
Old
75
New
65
Changed UNKNOWN_STANDING
Changed Damage
Old
75
New
65
Changed UNKNOWN_CROUCHING
Changed Damage
Old
75
New
65
Changed UNKNOWN_AIR
Changed Damage
Old
75
New
65
Changed ['6HK_NEW#1']
Changed HIT_STANDING
Changed TargetAnimationTime
Old
16
New
17
Changed HIT_CROUCHING
Changed TargetAnimationTime
Old
16
New
17
Changed HIT_AIR
Changed TargetAnimationTime
Old
16
New
17
Changed COUNTERHIT_STANDING
Changed TargetAnimationTime
Old
20
New
21
Changed COUNTERHIT_CROUCHING
Changed TargetAnimationTime
Old
20
New
21
Changed COUNTERHIT_AIR
Changed TargetAnimationTime
Old
20
New
21
Changed UNKNOWN_STANDING
Changed TargetAnimationTime
Old
20
New
21
Changed UNKNOWN_CROUCHING
Changed TargetAnimationTime
Old
20
New
21
Changed UNKNOWN_AIR
Changed TargetAnimationTime
Old
20
New
21