Charges

Inputs

Moves

CancelLists

Floats

Scripts

VFXScripts

HitboxTable

Charges

Inputs

Moves

CancelLists

Floats

Scripts

Changed 2MP
Changed CommandLists
Changed HITBOX
f1[f1[
2     {2     {
3          "StartFrame": 0, 3          "StartFrame": 0, 
4          "EndFrame": 11, 4          "EndFrame": 11, 
5          "X": 1.2000000476837158, 5          "X": 1.2000000476837158, 
6          "Y": 0.0, 6          "Y": 0.0, 
7          "Z?": 0.0, 7          "Z?": 0.0, 
8          "Width": 1.2000000476837158, 8          "Width": 1.2000000476837158, 
9          "Height": 0.0, 9          "Height": 0.0, 
10          "Depth?": 0, 10          "Depth?": 0, 
11          "ID": 0, 11          "ID": 0, 
12          "Juggle": 255, 12          "Juggle": 255, 
13          "Type": "PROXIMITY", 13          "Type": "PROXIMITY", 
14          "HitLevel": "MID", 14          "HitLevel": "MID", 
15          "HitFlags": "NONE=0x0", 15          "HitFlags": "NONE=0x0", 
16          "Unknown1": 0, 16          "Unknown1": 0, 
17          "Unknown2": 255, 17          "Unknown2": 255, 
18          "Hits": 1, 18          "Hits": 1, 
19          "JugglePotential": 0, 19          "JugglePotential": 0, 
20          "JuggleIncrement": 0, 20          "JuggleIncrement": 0, 
21          "JuggleIncrementLimit": 0, 21          "JuggleIncrementLimit": 0, 
22          "HitboxEffect": 0, 22          "HitboxEffect": 0, 
23          "Unknown3": 0, 23          "Unknown3": 0, 
24          "Unused2": 0, 24          "Unused2": 0, 
25          "HitboxData": 025          "HitboxData": 0
26     }, 26     }, 
27     {27     {
28          "StartFrame": 8, 28          "StartFrame": 8, 
29          "EndFrame": 11, 29          "EndFrame": 11, 
n30          "X": 0.8999999761581421n30          "X": 0.75, 
31          "Y": 0.5, 31          "Y": 0.5, 
32          "Z?": 0.0, 32          "Z?": 0.0, 
t33          "Width": 0.25, t33          "Width": 0.4000000059604645, 
34          "Height": 0.15000000596046448, 34          "Height": 0.15000000596046448, 
35          "Depth?": 0, 35          "Depth?": 0, 
36          "ID": 1, 36          "ID": 1, 
37          "Juggle": 255, 37          "Juggle": 255, 
38          "Type": "NORMAL", 38          "Type": "NORMAL", 
39          "HitLevel": "MID", 39          "HitLevel": "MID", 
40          "HitFlags": "NONE=0x0", 40          "HitFlags": "NONE=0x0", 
41          "Unknown1": 0, 41          "Unknown1": 0, 
42          "Unknown2": 255, 42          "Unknown2": 255, 
43          "Hits": 1, 43          "Hits": 1, 
44          "JugglePotential": 0, 44          "JugglePotential": 0, 
45          "JuggleIncrement": 1, 45          "JuggleIncrement": 1, 
46          "JuggleIncrementLimit": 1, 46          "JuggleIncrementLimit": 1, 
47          "HitboxEffect": 40, 47          "HitboxEffect": 40, 
48          "Unknown3": 0, 48          "Unknown3": 0, 
49          "Unused2": 0, 49          "Unused2": 0, 
50          "HitboxData": 2650          "HitboxData": 26
51     }51     }
52]52]

VFXScripts

HitboxTable

Changed ['UPPER_L_AG#1']
Changed HIT_STANDING
Changed Damage
Old
140
New
150
Changed HIT_CROUCHING
Changed Damage
Old
140
New
150
Changed HIT_AIR
Changed Damage
Old
140
New
150
Changed BLOCK_STANDING
Changed Damage
Old
35
New
37
Changed BLOCK_CROUCHING
Changed Damage
Old
35
New
37
Changed COUNTERHIT_STANDING
Changed Damage
Old
175
New
187
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
175
New
187
Changed COUNTERHIT_AIR
Changed Damage
Old
175
New
187
Changed UNKNOWN_STANDING
Changed Damage
Old
175
New
187
Changed UNKNOWN_CROUCHING
Changed Damage
Old
175
New
187
Changed UNKNOWN_AIR
Changed Damage
Old
175
New
187
Changed BLOCK_AIR?
Changed Damage
Old
35
New
37
Changed ['UPPER_L_AG#3', 'UPPER_L_AG#2']
Changed HIT_STANDING
Changed Damage
Old
140
New
150
Changed HIT_CROUCHING
Changed Damage
Old
140
New
150
Changed HIT_AIR
Changed Damage
Old
140
New
150
Changed BLOCK_STANDING
Changed Damage
Old
35
New
37
Changed BLOCK_CROUCHING
Changed Damage
Old
35
New
37
Changed COUNTERHIT_STANDING
Changed Damage
Old
175
New
187
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
175
New
187
Changed COUNTERHIT_AIR
Changed Damage
Old
175
New
187
Changed UNKNOWN_STANDING
Changed Damage
Old
175
New
187
Changed UNKNOWN_CROUCHING
Changed Damage
Old
175
New
187
Changed UNKNOWN_AIR
Changed Damage
Old
175
New
187
Changed BLOCK_AIR?
Changed Damage
Old
35
New
37
Changed ['UPPER_M_AG#1']
Changed HIT_STANDING
Changed Damage
Old
160
New
170
Changed HIT_CROUCHING
Changed Damage
Old
160
New
170
Changed HIT_AIR
Changed Damage
Old
160
New
170
Changed BLOCK_STANDING
Changed Damage
Old
40
New
42
Changed BLOCK_CROUCHING
Changed Damage
Old
40
New
42
Changed COUNTERHIT_STANDING
Changed Damage
Old
200
New
212
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
200
New
212
Changed COUNTERHIT_AIR
Changed Damage
Old
200
New
212
Changed UNKNOWN_STANDING
Changed Damage
Old
200
New
212
Changed UNKNOWN_CROUCHING
Changed Damage
Old
200
New
212
Changed UNKNOWN_AIR
Changed Damage
Old
200
New
212
Changed BLOCK_AIR?
Changed Damage
Old
40
New
42
Changed ['UPPER_M_AG#2', 'UPPER_M_AG#3']
Changed HIT_STANDING
Changed Damage
Old
160
New
170
Changed HIT_CROUCHING
Changed Damage
Old
160
New
170
Changed HIT_AIR
Changed Damage
Old
160
New
170
Changed BLOCK_STANDING
Changed Damage
Old
40
New
42
Changed BLOCK_CROUCHING
Changed Damage
Old
40
New
42
Changed COUNTERHIT_STANDING
Changed Damage
Old
200
New
212
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
200
New
212
Changed COUNTERHIT_AIR
Changed Damage
Old
200
New
212
Changed UNKNOWN_STANDING
Changed Damage
Old
200
New
212
Changed UNKNOWN_CROUCHING
Changed Damage
Old
200
New
212
Changed UNKNOWN_AIR
Changed Damage
Old
200
New
212
Changed BLOCK_AIR?
Changed Damage
Old
40
New
42
Changed ['UPPER_EX_AG#1']
Changed HIT_STANDING
Changed Damage
Old
160
New
170
Changed HIT_CROUCHING
Changed Damage
Old
160
New
170
Changed HIT_AIR
Changed Damage
Old
160
New
170
Changed BLOCK_STANDING
Changed Damage
Old
40
New
42
Changed BLOCK_CROUCHING
Changed Damage
Old
40
New
42
Changed COUNTERHIT_STANDING
Changed Damage
Old
200
New
212
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
200
New
212
Changed COUNTERHIT_AIR
Changed Damage
Old
200
New
212
Changed UNKNOWN_STANDING
Changed Damage
Old
200
New
212
Changed UNKNOWN_CROUCHING
Changed Damage
Old
200
New
212
Changed UNKNOWN_AIR
Changed Damage
Old
200
New
212
Changed BLOCK_AIR?
Changed Damage
Old
40
New
42